#ifndef __DSOUND_INCLUDED__ #define __DSOUND_INCLUDED__ #ifndef _LCC_MMSYSTEM #include #endif #include #define _FACDS 0x878 #define MAKE_DSHRESULT( code ) MAKE_HRESULT( 1, _FACDS, code ) DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); struct IDirectSound; struct IDirectSoundBuffer; typedef struct IDirectSound *LPDIRECTSOUND; typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; typedef struct IDirectSoundBuffer **LPLPDIRECTSOUNDBUFFER; typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS, *LPDSCAPS; typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS, *LPDSBCAPS; typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC, *LPDSBUFFERDESC; typedef LPVOID* LPLPVOID; typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID); typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID); extern HRESULT WINAPI DirectSoundCreate(GUID FAR * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter ); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW lpCallback, LPVOID lpContext ); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA lpCallback, LPVOID lpContext ); #ifdef UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKW #define DirectSoundEnumerate DirectSoundEnumerateW #else #define LPDSENUMCALLBACK LPDSENUMCALLBACKA #define DirectSoundEnumerate DirectSoundEnumerateA #endif #undef INTERFACE #define INTERFACE IDirectSound #ifdef _WIN32 DECLARE_INTERFACE_( IDirectSound, IUnknown ) { STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE; STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE; STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE; STDMETHOD( SetCooperativeLevel)(THIS_ HWND, DWORD ) PURE; STDMETHOD( Compact)(THIS ) PURE; STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE; STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE; STDMETHOD( Initialize)(THIS_ GUID FAR * ) PURE; }; #define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound_Release(p) (p)->lpVtbl->Release(p) #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) #define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #endif #undef INTERFACE #define INTERFACE IDirectSoundBuffer #ifdef _WIN32 DECLARE_INTERFACE_( IDirectSoundBuffer, IUnknown ) { STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD( GetCaps)(THIS_ LPDSBCAPS ) PURE; STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD,LPDWORD ) PURE; STDMETHOD( GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE; STDMETHOD( GetVolume)(THIS_ LPLONG ) PURE; STDMETHOD( GetPan)(THIS_ LPLONG ) PURE; STDMETHOD( GetFrequency)(THIS_ LPDWORD ) PURE; STDMETHOD( GetStatus)(THIS_ LPDWORD ) PURE; STDMETHOD( Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE; STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE; STDMETHOD( Play)(THIS_ DWORD,DWORD,DWORD ) PURE; STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE; STDMETHOD( SetFormat)(THIS_ LPWAVEFORMATEX ) PURE; STDMETHOD( SetVolume)(THIS_ LONG ) PURE; STDMETHOD( SetPan)(THIS_ LONG ) PURE; STDMETHOD( SetFrequency)(THIS_ DWORD ) PURE; STDMETHOD( Stop)(THIS ) PURE; STDMETHOD( Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE; STDMETHOD( Restore)(THIS ) PURE; }; #define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) #endif #define DS_OK 0 #define DSERR_ALLOCATED MAKE_DSHRESULT( 10 ) #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT( 30 ) #define DSERR_INVALIDPARAM E_INVALIDARG #define DSERR_INVALIDCALL MAKE_DSHRESULT( 50 ) #define DSERR_GENERIC E_FAIL #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT( 70 ) #define DSERR_OUTOFMEMORY E_OUTOFMEMORY #define DSERR_BADFORMAT MAKE_DSHRESULT( 100 ) #define DSERR_UNSUPPORTED E_NOTIMPL #define DSERR_NODRIVER MAKE_DSHRESULT( 120 ) #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT( 130 ) #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION #define DSERR_BUFFERLOST MAKE_DSHRESULT( 150 ) #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT( 160 ) #define DSERR_UNINITIALIZED MAKE_DSHRESULT( 170 ) #define DSCAPS_PRIMARYMONO 1 #define DSCAPS_PRIMARYSTEREO 2 #define DSCAPS_PRIMARY8BIT 4 #define DSCAPS_PRIMARY16BIT 8 #define DSCAPS_CONTINUOUSRATE 0x10 #define DSCAPS_EMULDRIVER 0x20 #define DSCAPS_CERTIFIED 0x40 #define DSCAPS_SECONDARYMONO 0x100 #define DSCAPS_SECONDARYSTEREO 0x200 #define DSCAPS_SECONDARY8BIT 0x400 #define DSCAPS_SECONDARY16BIT 0x800 #define DSBPLAY_LOOPING 1 #define DSBSTATUS_PLAYING 1 #define DSBSTATUS_BUFFERLOST 2 #define DSBSTATUS_LOOPING 4 #define DSBLOCK_FROMWRITECURSOR 1 #define DSSCL_NORMAL 1 #define DSSCL_PRIORITY 2 #define DSSCL_EXCLUSIVE 3 #define DSSCL_WRITEPRIMARY 4 #define DSBCAPS_PRIMARYBUFFER 1 #define DSBCAPS_STATIC 2 #define DSBCAPS_LOCHARDWARE 4 #define DSBCAPS_LOCSOFTWARE 8 #define DSBCAPS_CTRLFREQUENCY 0x20 #define DSBCAPS_CTRLPAN 0x40 #define DSBCAPS_CTRLVOLUME 0x80 #define DSBCAPS_CTRLDEFAULT 0xE0 #define DSBCAPS_CTRLALL 0xE0 #define DSBCAPS_STICKYFOCUS 0x4000 #define DSBCAPS_GETCURRENTPOSITION2 0x10000 #define DSSPEAKER_HEADPHONE 1 #define DSSPEAKER_MONO 2 #define DSSPEAKER_QUAD 3 #define DSSPEAKER_STEREO 4 #define DSSPEAKER_SURROUND 5 #endif /* __DSOUND_INCLUDED__ */