/* boost random/uniform_int.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: uniform_int.hpp,v 1.1.1.1 2007/06/12 15:03:22 duncan Exp $ * * Revision history * 2001-04-08 added min #include #include #include #include #include #include #include #ifdef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS #include #endif namespace boost { // uniform integer distribution on [min, max] template class uniform_int { public: typedef IntType input_type; typedef IntType result_type; explicit uniform_int(IntType min = 0, IntType max = 9) : _min(min), _max(max) { #ifndef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS // MSVC fails BOOST_STATIC_ASSERT with std::numeric_limits at class scope BOOST_STATIC_ASSERT(std::numeric_limits::is_integer); #endif assert(min <= max); init(); } result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _min; } result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _max; } void reset() { } // can't have member function templates out-of-line due to MSVC bugs template result_type operator()(Engine& eng) { typedef typename Engine::result_type base_result; base_result bmin = (eng.min)(); base_result brange = (eng.max)() - (eng.min)(); if(_range == 0) { return _min; } else if(random::equal_signed_unsigned(brange, _range)) { // this will probably never happen in real life // basically nothing to do; just take care we don't overflow / underflow return static_cast(eng() - bmin) + _min; } else if(random::lessthan_signed_unsigned(brange, _range)) { // use rejection method to handle things like 0..3 --> 0..4 for(;;) { // concatenate several invocations of the base RNG // take extra care to avoid overflows result_type limit; if(_range == (std::numeric_limits::max)()) { limit = _range/(result_type(brange)+1); if(_range % result_type(brange)+1 == result_type(brange)) ++limit; } else { limit = (_range+1)/(result_type(brange)+1); } // We consider "result" as expressed to base (brange+1): // For every power of (brange+1), we determine a random factor result_type result = result_type(0); result_type mult = result_type(1); while(mult <= limit) { result += (eng() - bmin) * mult; mult *= result_type(brange)+result_type(1); } if(mult == limit) // _range+1 is an integer power of brange+1: no rejections required return result; // _range/mult < brange+1 -> no endless loop result += uniform_int(0, _range/mult)(eng) * mult; if(result <= _range) return result + _min; } } else { // brange > range if(brange / _range > 4 /* quantization_cutoff */ ) { // the new range is vastly smaller than the source range, // so quantization effects are not relevant return boost::uniform_smallint(_min, _max)(eng); } else { // use rejection method to handle cases like 0..5 -> 0..4 for(;;) { base_result result = eng() - bmin; // result and range are non-negative, and result is possibly larger // than range, so the cast is safe if(result <= static_cast(_range)) return result + _min; } } } } #if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template friend std::basic_ostream& operator<<(std::basic_ostream& os, const uniform_int& ud) { os << ud._min << " " << ud._max; return os; } template friend std::basic_istream& operator>>(std::basic_istream& is, uniform_int& ud) { # if BOOST_WORKAROUND(_MSC_FULL_VER, BOOST_TESTED_AT(13102292)) && BOOST_MSVC > 1300 return detail::extract_uniform_int(is, ud, ud.impl); # else is >> std::ws >> ud._min >> std::ws >> ud._max; ud.init(); return is; # endif } #endif private: void init() { _range = _max - _min; } result_type _min, _max, _range; }; } // namespace boost #endif // BOOST_RANDOM_UNIFORM_INT_HPP