/* Copyright (C) 2012 University of Oxford */ /* Part of FSL - FMRIB's Software Library http://www.fmrib.ox.ac.uk/fsl fsl@fmrib.ox.ac.uk Developed at FMRIB (Oxford Centre for Functional Magnetic Resonance Imaging of the Brain), Department of Clinical Neurology, Oxford University, Oxford, UK LICENCE FMRIB Software Library, Release 5.0 (c) 2012, The University of Oxford (the "Software") The Software remains the property of the University of Oxford ("the University"). The Software is distributed "AS IS" under this Licence solely for non-commercial use in the hope that it will be useful, but in order that the University as a charitable foundation protects its assets for the benefit of its educational and research purposes, the University makes clear that no condition is made or to be implied, nor is any warranty given or to be implied, as to the accuracy of the Software, or that it will be suitable for any particular purpose or for use under any specific conditions. Furthermore, the University disclaims all responsibility for the use which is made of the Software. It further disclaims any liability for the outcomes arising from using the Software. The Licensee agrees to indemnify the University and hold the University harmless from and against any and all claims, damages and liabilities asserted by third parties (including claims for negligence) which arise directly or indirectly from the use of the Software or the sale of any products based on the Software. No part of the Software may be reproduced, modified, transmitted or transferred in any form or by any means, electronic or mechanical, without the express permission of the University. The permission of the University is not required if the said reproduction, modification, transmission or transference is done without financial return, the conditions of this Licence are imposed upon the receiver of the product, and all original and amended source code is included in any transmitted product. You may be held legally responsible for any copyright infringement that is caused or encouraged by your failure to abide by these terms and conditions. You are not permitted under this Licence to use this Software commercially. Use for which any financial return is received shall be defined as commercial use, and includes (1) integration of all or part of the source code or the Software into a product for sale or license by or on behalf of Licensee to third parties or (2) use of the Software or any derivative of it for research with the final aim of developing software products for sale or license to a third party or (3) use of the Software or any derivative of it for research with the final aim of developing non-software products for sale or license to a third party, or (4) use of the Software to provide any service to an external organisation for which payment is received. If you are interested in using the Software commercially, please contact Isis Innovation Limited ("Isis"), the technology transfer company of the University, to negotiate a licence. Contact details are: innovation@isis.ox.ac.uk quoting reference DE/9564. */ #if !defined (CSV_MESH_H) #define CSV_MESH_H #define CSV_ASCII 5 #define CSV_VTK 6 #define CSV_GIFTI 7 #include #include "meshclass/point.h" #include "meshclass/mpoint.h" #include "miscmaths/miscmaths.h" #include "fslsurface/fslsurfaceio.h" #include "fslsurface/fslsurface.h" using namespace fslsurface_name; using namespace std; using namespace MISCMATHS; using namespace mesh; int meshFileType(const string& filename); bool meshExists(const string& filename); class CsvMpoint { public: CsvMpoint(double x, double y, double z, int counter):_no(counter){ _coord=Pt(x, y, z); } CsvMpoint(const Pt p, int counter,float val=0):_no(counter){ _coord=p; } ~CsvMpoint(){} CsvMpoint(const CsvMpoint &p):_coord(p._coord),_no(p._no),_trID(p._trID){ *this=p; } CsvMpoint& operator=(const CsvMpoint& p){ _coord=p._coord; _no=p._no; _trID=p._trID; return(*this); } const Pt& get_coord() const {return _coord;} void set_coord(const Pt& coord){_coord=coord;} const int& get_no() const {return _no;} void push_triangle(const int& i){_trID.push_back(i);} int ntriangles()const{return (int)_trID.size();} int get_trID(const int i)const{return _trID[i];} private: Pt _coord; int _no; vector _trID; }; class CsvTriangle { private: vector _vertice; int _no; public: CsvTriangle(){} CsvTriangle(const CsvMpoint& p1,const CsvMpoint& p2,const CsvMpoint& p3,int no):_no(no){ _vertice.push_back(p1); _vertice.push_back(p2); _vertice.push_back(p3); } ~CsvTriangle(){} CsvTriangle(const CsvTriangle &t):_vertice(t._vertice),_no(t._no){ *this=t; } CsvTriangle& operator=(const CsvTriangle& t){ _vertice=t._vertice;_no=t._no;return *this; } Vec centroid() const{ Vec p ((_vertice[0].get_coord().X +_vertice[1].get_coord().X +_vertice[2].get_coord().X)/3, (_vertice[0].get_coord().Y +_vertice[1].get_coord().Y +_vertice[2].get_coord().Y)/3, (_vertice[0].get_coord().Z +_vertice[1].get_coord().Z +_vertice[2].get_coord().Z)/3); return p; } Vec normal()const{ Vec result=(_vertice[2].get_coord()-_vertice[0].get_coord())*(_vertice[1].get_coord()-_vertice[0].get_coord()); result.normalize(); return result; } bool isinside(const Vec& x)const; double dist_to_point(const Vec& x0)const; const CsvMpoint& get_vertice(const int& i) const{return _vertice[i];} const bool intersect(const vector & p)const; // checks if a segment intersects the triangle const bool intersect(const vector & p,int& ind)const; // checks if a segment intersects the triangle+gives the index of the closest vertex int get_no()const{return _no;} }; const bool operator ==(const CsvMpoint &p2, const CsvMpoint &p1); const bool operator ==(const CsvMpoint &p2, const Pt &p1); const Vec operator -(const CsvMpoint&p1, const CsvMpoint &p2); const Vec operator -(const Pt&p1, const CsvMpoint &p2); const Vec operator -(const CsvMpoint&p1, const Pt &p2); const Vec operator -(const ColumnVector& p1, const CsvMpoint &p2); const Vec operator -(const ColumnVector& p1, const Vec &p2); const Vec operator -(const Vec& p1, const CsvMpoint &p2); class CsvMesh { public: vector _points; vector _triangles; vector _pvalues; vector _tvalues; CsvMesh(){} ~CsvMesh(){} CsvMesh(const CsvMesh &m):_points(m._points),_triangles(m._triangles),_pvalues(m._pvalues),_tvalues(m._tvalues){ *this=m; } CsvMesh& operator=(const CsvMesh& m){ _points=m._points; _triangles=m._triangles; _pvalues=m._pvalues; _tvalues=m._tvalues; return(*this); } void clear(){ _points.clear();_triangles.clear();_pvalues.clear();_tvalues.clear(); } int nvertices() const{return (int)_points.size();} int ntriangles() const{return (int)_triangles.size();} const CsvMpoint& get_point(int n)const{return _points[n];} const CsvTriangle& get_triangle(int n)const{return _triangles[n];} float get_pvalue(const int& i)const{return _pvalues[i];} float get_tvalue(const int& i)const{return _tvalues[i];} void set_pvalue(const int& i,const float& val){_pvalues[i]=val;} void set_tvalue(const int& i,const float& val){_tvalues[i]=val;} void set_pvalues(const vector& ids,const float& val){ for(unsigned int i=0;i getPointsAsVectors()const{ vector< float > ret; for(int i=0;i getValuesAsVectors()const{ vector< float > ret; for(int i=0;i > getTrianglesAsVectors()const{ vector< vector > ret; for(int i=0;i tmp(3); tmp[0]=(unsigned int)_triangles[i].get_vertice(0).get_no(); tmp[1]=(unsigned int)_triangles[i].get_vertice(1).get_no(); tmp[2]=(unsigned int)_triangles[i].get_vertice(2).get_no(); ret.push_back(tmp); } return ret; } void reset_pvalues(){ _pvalues.clear(); for(unsigned int i=0;i<_points.size();i++) _pvalues.push_back(0); } void reset_tvalues(){ _tvalues.clear(); for(unsigned int i=0;i<_triangles.size();i++) _tvalues.push_back(0); } void push_triangle(const CsvTriangle& t); Vec local_normal(const int& pt)const{ Vec v(0,0,0); for(int i=0;i<_points[pt].ntriangles();i++){ v+=_triangles[ _points[pt].get_trID(i) ].normal(); } v.normalize(); return v; } int step_sign(const int& vertind,const Vec& step)const; void load(const string& filename); void load_gifti(const string& filename); void load_ascii(const string& filename); void load_vtk(const string& filename); void save(const string& filename, const int& type=GIFTI_ENCODING_B64GZ)const; void save_ascii(const string& s)const; void save_gifti(const string& s,const int& type=GIFTI_ENCODING_B64GZ)const; void save_vtk(const string& s)const; void print(const string& filename){ ofstream fs(filename.c_str()); fs<<_points.size()<<" vertices"<