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||<tablestyle="width: 903px; height: 327px;": style="font-weight: bold;">Bug||<: style="font-weight: bold;">Example||<: style="font-weight: bold;">Fixed?||
||<tablewidth="903px" tableheight="327px" tablestyle=""style="font-weight: bold; text-align: center;">Bug ||<style="font-weight: bold; text-align: center;">Example ||<style="font-weight: bold; text-align: center;">Fixed? ||
||There's a difference between the orig surf and white surf after wm edits<<BR>> --usually the orig surf is better|| || ||
||White surf does weird indentations even when wm voxels are present (white matter damage?)<<BR>> --again orig surf is better here|| || ||
||Surfaces between temporal lobe and the cerebral cortex are usually crazy (random wm voxels)|| || ||
||Still some problems with calcarine area - aseg is correct yet the surfaces aren't||073_dev|| ||
||Pial surf isn't correct at midline<<BR>> (not incorrect but not pretty to look at)||073_dev|| ||
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Bug List from Stable 5.0.0

*Note: These bugs are found while running the Buckner40 data set.
see also: Buckner40Notes

Bug

Example

Fixed?

There's a difference between the orig surf and white surf after wm edits
--usually the orig surf is better

White surf does weird indentations even when wm voxels are present (white matter damage?)
--again orig surf is better here

Surfaces between temporal lobe and the cerebral cortex are usually crazy (random wm voxels)

Still some problems with calcarine area - aseg is correct yet the surfaces aren't

073_dev

Pial surf isn't correct at midline
(not incorrect but not pretty to look at)

073_dev

BugsInProgress (last edited 2011-05-26 17:41:09 by KhoaNguyen)