Mesh and Surface
Contents
Mesh and Surface#
|
Triangular mesh topology represented by arrays of vertices and faces. |
|
1D mesh overlay class defining an array with data frames. |
Spherical Mesh Utilities#
|
Convert a set of cartesian points to spherical coordinates (phi, theta) around the origin. |
|
Convert a set of spherical coordinates (phi, theta) to cartesian coordinates around the origin. |
|
Test whether mesh repesents a sphere. |
|
Return an exception if the mesh does not qualify as a valid sphere. |
Spherical Mapping and Resampling#
|
A barycentric interpolator to map spherical surface overlays into a 2D image grid with (phi, theta) units. |
|
A nearest-neighbor to map spherical surface overlays into a 2D image grid with (phi, theta) units. |
Barycentric map to transfer vertex information between two aligned spheres. |
|
|
Nearest-neighbor map to transfer vertex information between two aligned spheres. |